Sunny Devoured - Crocodile (2000) by Narrow-Eyed-Grinner, literature
Literature
Sunny Devoured - Crocodile (2000)
Contains Vore, Female Prey, Crocodile Pred, Fatal, Headfirst, Unwilling Prey “This is the active log of senior Agent Frank Cockburn reporting on Case No. 435-5 – fourth entry; conclusive. Currently the body count rests at ten; eight bodies have been recovered and identified with two more remaining missing – presumed, I should add – to still be occupying the digestive track of the offending organism centering this case. Time will tell. As for witnesses; we have successfully retrieved the three civilian survivors of the incident - two male, one female, ages nineteen to twenty-three. As far as our scry-satellites have been able to conclude, no other surviving members of the community have come forward claiming involvement or awareness of the attacks. It is my recommendation, however, that spin-teams be dispatched to local news networks to aid in tuning the narrative regarding damage to property and the peripherals of our current cover story. And…as an addendum to the aforementioned
Hypnokink RPG Project - Stats Breakdown by SvettaK92, literature
Literature
Hypnokink RPG Project - Stats Breakdown
Okay, so I understand a lot of these are fairly universal, but it feels important that we explain exactly how everything works. Now that we've got a few characters finalised, I've had a couple of people ask a few questions about specific things, so this is the post to really go into detail on what each of the numbers on your character's stats list means! HP - The most obvious and universal stat we've got. It's a character's health, their Hit Points, an abstraction of how much damage they can sustain. When they get hit by enemy attacks, the damage of that attack is subtracted from their Maximum HP, and when their current HP reaches 0, they're knocked out and cannot participate in the rest of the battle. Once all your party members are knocked out, you lose. It works the same as HP in every other game. Only potential point of confusion to clear up here is that every character starts every battle with full HP. ATTACK - This one influences the damage your characters are able to